ANDREW MISCHENKO
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Lighting and Texturing Renders

A series of renders focusing on texturing and lighting. 

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The final from my Texturing and Lighting class at DePaul. The scene is from www.3drender.com/challenges/ Rendered with Arnold in Maya.
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Another assignment from the Texturing and Lighting class. The scene was provided by www.3drender.com/challenges/
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I created this render using photos from my back yard. The tree bark and leaves are textures applied to objects I created. The background is a still photo.

Lighthouse (Modelling, Rendering, Compositing)

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Patio Chair (Modelling, Texturing)

Sink (Modelling, Texturing)

Spaceman (Texturing)

These renders are from an assignment for my Texturing and Lighting class. The model was provided to me by the professor. I used Substance Painter for the texturing. 

Spider-Man Head (Model and Texturing)

I created this 3D Model and textured it just for fun. I provided a time-lapse video on my process. This is my first time modeling a humanoid head from scratch.

​*Disclaimer: Spider-Man is property of Marvel, if you somehow didn't know that already*

Timelapse for Spider-Man Head

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  • Game Design
  • 3D
  • Animations
  • Contact